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Final Fantasy Memory Of Heroes Characters
A list of character sheets from the various games in the Final Fantasy franchise:
- Final Fantasy VII (includes Compilation of Final Fantasy VII titles)
- Final Fantasy X (includes Final Fantasy X-2)
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- Final Fantasy XI
- Final Fantasy XIII Games:
- Final Fantasy XIII (Original)
- Final Fantasy XIV
- Nations
- The Eorzean Alliancenote
- Othard and Hingashinote
- Antagonists
- Class and Job Questlines:
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- Nations
- Final Fantasy XV
- Final Fantasy Crystal Chronicles Games:
- Final Fantasy Tactics Games:
- Dissidia Final Fantasy
- Dissidia Final Fantasy NT
- Dissidia Final Fantasy: Opera Omnia
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Index
Posted by2 years ago
Archived
Little known to most people, the characters of the original Final Fantasy had names. Final Fantasy: Memory of Heroes is a book consisting of three short stories written by Umemura Takashi, each a retelling of one of the three first Final Fantasy games. The four Warriors of Light from the original Final Fantasy game are named in the novelization:
- The Fighter's name is given as Zest (ゼスト, Zesuto?). He leads the Warriors of Light and bears the Fire Crystal. He has short red hair and is righteous and courageous in nature. Honest, straightforward and prone to tunnel vision, unlike the other three, he has no memories of his past.
*The Thief's name is given as Sauber (ザウバー, Zaubā?). He has long golden hair, holds the Wind Crystal and tends to keep the rest of the party grounded in reality with his realist attitude. Apparently a cynical worrier, in battles he tends to be a bit gung-ho and gets in a lot of conflict with Zest.
- The Black Mage's name is given as Daewoo (テウ, Teu?). He carries the Earth Crystal and is a silent type whose every word counts. He is a kindhearted and quiet man, who also seems to be highly intelligent and in tune with beasts and other aspects of nature.
- The White Mage's name is given as Floe (フロウ, Furō?). The only female in the group of four, has a shard of the Water Crystal. She is a kind, gentle and motherly youth but scary and ferocious when angered.
In the original game, they were all mostly assumed male, with perhaps the White Mage being androgynous enough to be female. Now, what about the Monk and Red Mage you say? They too were given names
- The Black Belt's name is given as Fritz (フリッツ, Furittsu?). An original character that does not appear in the game, he is young and has a Dark Crystal.
- The Red Mage's name is given as Puffy (パフィ, Pafi?). An original character who does not appear in the game, she is the main protagonist and meets DB-6 in the back of the cave of Onrac near waterfall. She is a member of the Warriors of Light (together with Fritz, Sarah and Matoya) and helps to restore the power of the Crystals.
That's Sarah, the Princess of Cornelia, and Matoya - witch of Matoya's cave! But then, Matoya lost her eye to a dark elf, and Sarah was captured by Garland. So what happened to Fritz and Puffy? I don't know, I haven't read the novelisation..
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(Redirected from Final Fantasy: Memory of Heroes)
Age of empires 2 no sound. Final Fantasy is a series of role-playing video games developed and published by Square Enix (formerly Square). Its first game premiered in Japan in 1987, and Final Fantasy games have subsequently been localized for markets in North America, Europe and Australia, on nearly every video game console since its debut on the Nintendo Entertainment System. Final Fantasy is Square Enix's most successful franchise, having sold over 97 million units worldwide to date.[1] In addition to traditional role-playing games, the series includes tactical role-playing games, portable games, massively multiplayer online role-playing games, and games for mobile phones. Its popularity has placed it as the sixth-best-selling video game franchise, and the series has won multiple awards over the years.[2]
In addition to the 15 games released as part of the main (numbered) series and their many spin-offs and related titles, the Final Fantasy series has spawned many works in other media including anime, movies, novels and manga, and radio dramas. Final Fantasy: Unlimited, originally a stand-alone anime series, now has its own sub-franchise which includes video games. Many games, particularly the main series, have soundtrack album releases featuring their music in different arrangements. Square Enix has also consistently released companion books for its games which provide additional backstory and plot information, as well as detailed walkthroughs for the game. Since the announcement of Compilation of Final Fantasy VII, Square Enix has focused on 'polymorphic content', expanding each game world with material on many video game platforms, as well as other forms of media.[3]
Video games[edit]
Each game in the main series takes place in a different fictional universe, although beginning with Final Fantasy X-2, additional video games set in the main series games' worlds have been released.[4]Compilation of Final Fantasy VII and Fabula Nova Crystallis Final Fantasy are cross-platform multimedia projects consisting of games, films, books, and other media centered on their respective main series game, Final Fantasy VII and Final Fantasy XIII.[3][5]Final Fantasy Tactics, although originally envisioned as a spin-off game, became its own series as part of Ivalice Alliance, which counts Final Fantasy XII in its membership.[6]
A large number of spin-off video games have also been made for the Final Fantasy series. These spin-off games vary in their relation to the main series; the first, The Final Fantasy Legend games, were marketed as related in North America but were considered to be the first three games of the SaGa series in their native Japan, and later SaGa games released outside Japan bear no Final Fantasy branding.[7]Dissidia Final Fantasy, on the other hand, is a fighting game using characters from the main series exclusively.[8] Overall, more than 30 games have been released as spin-offs of the main Final Fantasy series, many within their own sub-series.
Title | Original release date | ||
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Japan | North America | PAL region | |
Final Fantasy | December 18, 1987[9] | July 12, 1990[10] | March 14, 2003[11] (PlayStation) |
Notes:
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Final Fantasy II | December 17, 1988[9] | April 8, 2003[11] (PlayStation) | March 14, 2003[11] (PlayStation) |
Notes:
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Final Fantasy III | April 27, 1990[9] | November 14, 2006[26] (Nintendo DS) | May 4, 2007[26] (Nintendo DS) |
Notes:
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Final Fantasy IV | July 19, 1991[28] | November 23, 1991[29] | February 27, 2002[30] (PlayStation) |
Notes:
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Final Fantasy V | December 6, 1992[28] | October 5, 1999[37] (PlayStation) | February 27, 2002[30] (PlayStation) |
Notes:
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Final Fantasy VI | April 2, 1994[28] | October 11, 1994[41] | March 1, 2002[42] (PlayStation) |
Notes:
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Final Fantasy VII | January 31, 1997[45] | September 7, 1997[46] | November 17, 1997[47] |
Notes:
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Final Fantasy VIII | February 11, 1999[45] | September 9, 1999[51] | October 27, 1999[52] |
Notes:
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Final Fantasy IX | July 7, 2000[55] | November 13, 2000[55] | February 16, 2001[55] |
Notes:
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Final Fantasy X | July 19, 2001[58] | December 17, 2001[58] | May 24, 2002[58] |
Notes:
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Final Fantasy XI | May 16, 2002[60] | October 28, 2003[61] (Microsoft Windows) | September 17, 2004[62] (Microsoft Windows) |
Notes:
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Final Fantasy XII | March 16, 2006[64] | October 31, 2006[65] | February 23, 2007[66] |
Notes:
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Final Fantasy XIII | December 17, 2009[68] | March 9, 2010[69] | March 9, 2010[69] |
Notes:
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Final Fantasy XIV | September 21, 2010[70] | September 21, 2010[71][72] | September 21, 2010[73] |
Notes:
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Final Fantasy XV | November 29, 2016 | November 29, 2016 | November 29, 2016 |
Notes:
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Film and television[edit]
Square's initial forays into film and television were critical and commercial failures. Final Fantasy: Legend of the Crystals was poorly received and the box office failure of Final Fantasy: The Spirits Within lead to the merger between Square and Enix.[74][75][76] The series did not have success in film until Final Fantasy VII: Advent Children, which ultimately won several awards for 'best anime feature' and sold over 2.4 million copies within a year.[77][78][79]
Title | Original release date | ||
---|---|---|---|
Japan | North America | PAL region | |
Final Fantasy: Legend of the Crystals | March 21, 1994[80] | November 24, 1998[81] | none |
Notes:
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Final Fantasy: The Spirits Within | September 15, 2001[82] | July 11, 2001[83] | August 3, 2001[83] |
Notes:
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Final Fantasy: Unlimited | October 2, 2001[84] | October 28, 2003[85] | March 15, 2004[86] |
Notes:
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Final Fantasy VII: Advent Children | September 14, 2005[87] | April 25, 2006[87] | April 24, 2006[87] |
Notes:
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Brotherhood: Final Fantasy XV | March 30, 2016 | March 30, 2016 | March 30, 2016 |
Notes:
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Kingsglaive: Final Fantasy XV | July 2016 | August 17, 2016 | October, 2016 |
Notes:
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Radio drama[edit]
Despite its decline in the United States, radio drama has remained popular in Japan. The series features a small number of radio drama releases.
Title | Original release date | ||
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Japan | North America | PAL region | |
Final Fantasy Tactics Advance | February 26, 2003[90] | none | none |
Notes:
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Final Fantasy: Unlimited Before | 2003 | none | none |
Notes:
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Final Fantasy: Unlimited After 2 | 2003 | none | none |
Notes:
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Soundtracks[edit]
The primary composer of music for the main series was Nobuo Uematsu, who single-handedly composed the soundtracks for the first nine games, as well as directed the production of many of the albums. Music for the spin-off series and main series games beginning with Final Fantasy X was created by a variety of composers including Masashi Hamauzu, Naoshi Mizuta, Hitoshi Sakimoto, and Kumi Tanioka, as well as many others.[2] In addition to the original soundtracks, listed below, many games have inspired orchestral, vocal, or piano arrangement albums, as well as compilation albums featuring music from several Final Fantasy games.
Title | Original release date | ||
---|---|---|---|
Japan | North America | PAL region | |
All Sounds of Final Fantasy I & II | December 21, 1988[93] | none | none |
Notes:
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Final Fantasy III Original Sound Version | July 15, 1991[94] | none | none |
Notes:
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Final Fantasy IV Original Sound Version | June 14, 1991[95] | August 21, 2001[96] | none |
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Final Fantasy V Original Sound Version | December 7, 1992[97] | none | none |
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Final Fantasy VI Original Sound Version | March 25, 1994[98] | July 1, 1994[99] | none |
Notes:
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Final Fantasy VII Original Soundtrack | February 10, 1997[100] | none | none |
Notes:
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Final Fantasy VIII Original Soundtrack | March 1, 1999[101] | January 2000[102] | none |
Notes:
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Final Fantasy IX Original Soundtrack | August 30, 2000[103] | none | none |
Notes:
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Final Fantasy X Original Soundtrack | August 1, 2001[104] | none | none |
Notes:
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Final Fantasy XI Original Soundtrack | June 5, 2002[105] | none | none |
Notes:
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Final Fantasy XII Original Soundtrack | May 31, 2006[106] | January 31, 2012 | none |
Notes:
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Final Fantasy XIII Original Soundtrack | January 27, 2010[107] | none | none |
Notes:
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Companion books[edit]
Starting with Final Fantasy III, Square began publishing guide books for its games which traditionally include additional content such as developer interviews and expanded plot and setting information. Studio BentStuff wrote the first Ultimania book for Final Fantasy VIII in 1999, though the company had been contracted to write Final Fantasy VII True Script Dissection for the previous game. Since then, Ultimania books have been written for every major Final Fantasy title, including Battle Ultimania, Scenario Ultimania, and Ultimania Omega editions for some games.[108] Square experimented with online content delivery with Final Fantasy IX Online Ultimania, but the move was criticized for forcing customers to buy a print guide while releasing most of the information online.[109] Another online Ultimania was planned for Final Fantasy XI, but it was dropped during development.[110] Square Enix has produced expanded editions to some books, such as Final Fantasy VII 10th Anniversary Ultimania Revised Edition.[111] In addition to the Ultimania series, Square Enix also publishes an Official Complete Guide series of guide books.[112]
A set of three artbooks have also been produced under the title The Sky: The Art of Final Fantasy. The set was first released in Japan in May 2002 by Digicube, then released in North America as a boxed set a decade later on October 17, 2012 by Dark Horse Books with additional postcards, prints, and booklets. A third edition was released in a slipcase by Dark Horse Books on July 17, 2013 without the additional pieces. Each book features concept art by Yoshitaka Amano, with the first book covering Final Fantasy I through III, the second IV through VI, and the third VII through X.[113][114][115]
Novels and manga[edit]
Many Final Fantasy games have been adapted as novels and manga series. With the advent of the Internet, web novels and digital publishing have also become common. These stories act as companion pieces, offering an interpretation of the game's events or expanding the plot of the games by depicting additional scenarios.
Title | Original release date | ||
---|---|---|---|
Japan | North America | PAL region | |
Final Fantasy II Muma no Meikyū | April 1989[116] | none | none |
Notes:
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Yūkyū no Kaze Densetsu Final Fantasy III | September 1992[117] | none | none |
Notes:
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Final Fantasy: The Spirits Within | none | June 26, 2001[118] | none |
Notes:
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Sō no Kizuna | March 2002[119] | none | none |
Notes:
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Final Fantasy: Unlimited After | May 2002[120] | none | none |
Notes:
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Final Fantasy XI ~The Out of Orders~ | April 19, 2003[121] | none | none |
Notes:
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Final Fantasy XI | May 2003[122] | none | none |
Notes:
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Final Fantasy Crystal Chronicles ~Hatenaki Sora no Mukō ni~ | January 10, 2004[125] | none | none |
Notes:
| |||
On the Way to a Smile | September 14, 2005[126] | February 20, 2007[88] | February 20, 2007[88] |
Notes:
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Final Fantasy XII | December 22, 2006[128] | none | none |
Notes:
| |||
Adventure Log | none | March 20, 2007[129] | none |
Notes:
| |||
Final Fantasy Crystal Chronicles Ring of Fates 4 Komaansoroji Komikku | March 1, 2008[130] | none | none |
Notes:
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Final Fantasy IV | December 25, 2008[131] | none | none |
Notes:
| |||
Final Fantasy IV: The After | March 26, 2009[132] | none | none |
Notes:
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Final Fantasy XIII Episode Zero: Promise | September 28, 2009[133] | April 30, 2019 | February 15, 2011 |
Notes:
| |||
Final Fantasy: Memory of Heroes | October 31, 2012[135] | none | none |
Notes:
|
See also[edit]
References[edit]
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Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_Final_Fantasy_media&oldid=903611699#Novels_and_manga'
This app is only available on the App Store for iOS devices.
Description
FINAL FANTASY II
FINAL FANTASY II is highly anticipated follow-up to the original FINAL FANTASY, released in Japan in 1988.
The game features the bitter and beautiful tale of four war-orphaned heroes who become embroiled in a conflict between the hostile Empire of Palamecia and the rebel resistance. By eschewing conventional leveling for a proficiency system that allows players to tailor their characters' growth and incorporating a key term memory system that makes dialogue integral to gameplay, this game sparked the spirit of innovation for which the series has become known.
This release also contains the bonus dungeons added to later editions of the game--the Soul of Rebirth and the Arcane Labyrinth.
Additional Information (reference only):
ESRB Rating: E10+ with Alcohol Reference, Mild Fantasy Violence, Mild Language and Mild Suggestive Themes
FINAL FANTASY II is highly anticipated follow-up to the original FINAL FANTASY, released in Japan in 1988.
The game features the bitter and beautiful tale of four war-orphaned heroes who become embroiled in a conflict between the hostile Empire of Palamecia and the rebel resistance. By eschewing conventional leveling for a proficiency system that allows players to tailor their characters' growth and incorporating a key term memory system that makes dialogue integral to gameplay, this game sparked the spirit of innovation for which the series has become known.
This release also contains the bonus dungeons added to later editions of the game--the Soul of Rebirth and the Arcane Labyrinth.
Additional Information (reference only):
ESRB Rating: E10+ with Alcohol Reference, Mild Fantasy Violence, Mild Language and Mild Suggestive Themes
What’s New
Ratings and Reviews
153 Ratings
I'll tell you the goods and the bads
To start with, I absolutely love this game. The graphics, the music, the story, amazing. The game is worth the asking price. Now here's why I rate this game a 3 instead of higher. I'll admit the freezing up is an issue occasionally. My advise is to save as often as possible. The combat, though fantastic, can have some issues to start with. Combat leveling is tougher than the last one. You level your weapons and spell individually, so starting can be kinda slow, and getting to high levels can be rather time consuming. But if your the kind of gamer that likes to level grind, this is the game for you. Movement controls take some getting use to. All the issues with the game are minor. If you can look past these small issues, you'll find a deep and meaningful game. I really have enjoyed this game. As a life long fan of final fantasy games, I would recommend this to any player. Hope this helps in some way
My journey continues
Update: love that the no sound issue has been fixed. All these one star reviews are completely unfounded
I am on a journey to purchase and beat all of the FF titles in order on the App Store. At first I didn't think it was going to be as good as the first, but as the time flew by I was quickly starting to realize that not only is FF II better, it's one of the best period. It took me about 30 massive hours of action packed nostalgic game play to get through the story. Not to mention all the secrets of the arcane labarynth and the additional soul of rebirth story you unlock when you beat the game. So there is still many more amazing hours of pure joy to be had. The gameplay is completely flawless. Again, I experienced none of the problems the other reviewers complained about whatsoever. The only technical problem with the game is the fact that every time you load it, it doesn't have any sound. All you have to do to fix it is pull down the Notification Center and flick it back up..no problem. Also the fact that I didn't figure out how to target multiple enemies or view the world map until the game was almost over so yea that made me mad haha. But that isn't a problem with the game that's just my fault I guess. Do yourself a favor and get every single FF game from the App Store. The nostalgic highs I've been on the past month have been mind blowing!!!! Next stop..FF III lmllml
I am on a journey to purchase and beat all of the FF titles in order on the App Store. At first I didn't think it was going to be as good as the first, but as the time flew by I was quickly starting to realize that not only is FF II better, it's one of the best period. It took me about 30 massive hours of action packed nostalgic game play to get through the story. Not to mention all the secrets of the arcane labarynth and the additional soul of rebirth story you unlock when you beat the game. So there is still many more amazing hours of pure joy to be had. The gameplay is completely flawless. Again, I experienced none of the problems the other reviewers complained about whatsoever. The only technical problem with the game is the fact that every time you load it, it doesn't have any sound. All you have to do to fix it is pull down the Notification Center and flick it back up..no problem. Also the fact that I didn't figure out how to target multiple enemies or view the world map until the game was almost over so yea that made me mad haha. But that isn't a problem with the game that's just my fault I guess. Do yourself a favor and get every single FF game from the App Store. The nostalgic highs I've been on the past month have been mind blowing!!!! Next stop..FF III lmllml
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FF2 is a great game. FF2 app is a great crash.
The game is great, as always. It’s Final Fantasy II. Great game in all respects. I highly recommend playing it on any platform- except this app.
The crash rate is unbelievable. I know a lot of folks are saying that it’s an easy fix- just make it a thing to interrupt your gameplay with constant saving every few battles. Don’t ever give yourself the opportunity to challenge a dungeon without saving 30 times - not because of difficulty but because of crash paranoia.
Honestly, if you need a shot of FF2, the app is going to be worth one day’s lunch money, but the crashing will frustrate you. I probably won’t actually endure it long enough to beat the game.
The crash rate is unbelievable. I know a lot of folks are saying that it’s an easy fix- just make it a thing to interrupt your gameplay with constant saving every few battles. Don’t ever give yourself the opportunity to challenge a dungeon without saving 30 times - not because of difficulty but because of crash paranoia.
Honestly, if you need a shot of FF2, the app is going to be worth one day’s lunch money, but the crashing will frustrate you. I probably won’t actually endure it long enough to beat the game.
Mar 20, 2013 This feature is not available right now. Please try again later. Starship troopers full movie.
Information
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, Japanese, Korean, Simplified Chinese, Traditional Chinese
Supports
Family Sharing
With Family Sharing set up, up to six family members can use this app.
Welcome
to Final Fantasy V, the Spirit of Heroes. This website would not have been possible without a certain person going off to Japan and leaving me stranded in the middle of the game attempting to play with a pocket Japanese dictionary. Had he not left me, I might have known just how to get off of the Solitary Island more than 25 years ago.
When Square released Final Fantasy Anthology in 1999 (in English finally!) I realized just how silly it was that I wandered around that little island for days on end until a fateful phone call told me what to do to leave…
I hope you’ll find a lot of information here that is not widely available. You can change the names of items, monsters, etc. from the Playstation version to the rom version by checking or unchecking the box in the upper right.
The walkthrough is (like almost everything in this life) a work in progress, but most of the locations have useful information—which monsters are in the area, most of the treasures that can be found there as well as what each of the shops sell. And if you are so inclined, you can leave your own tidbit of wisdom to help the weary (or confused) traveler.
June 14, 2010
Between hacked php files, spam and being moved to a new server things aren’t quite working right. Feel free to email me when you run into a problem. I’m aware that the translation isn’t working right now. Hopefully it will shortly. And the styling is all fubarred as well. Maybe I uploaded an old file? Or it’s just the new Safari? I’m not sure, but I’ve got a bit of investigating to do…